The Arena server runs FTEQW-sv with KTX mod (QuakeWorld protocol). All modern Quake clients work โ choose by GPU and goals:
| Engine | Best For | RT/PBR | Connects |
|---|---|---|---|
| FTEQW Recommended | Max visuals + multiplayer | Full PBR, dynamic shadows | Native QW :26000 |
| vkQuake-RT RTX | Path-traced single player | Full hardware ray tracing | NetQuake (NQ bridge) |
| Ironwail | Vanilla+ / high FPS | Enhanced lightmaps | NetQuake |
| ezQuake | Competitive QuakeWorld | Clean GL | Native QW :26000 |
id1/pak0.pak and id1/pak1.pak in the install folderfteqw.exe into your Quake folder (same level as id1/)Launch FTEQW, press ~ to open console, type:
connect quake.sonofasam.com:26000
Once connected, press ~ and vote to change the map:
callvote map dm6 callvote timelimit 20 callvote fraglimit 40
Majority of players must agree within 30 seconds for the vote to pass.
A 19-map co-op campaign by MachineGames (Quake 30th Anniversary, 2026). Up to 8 players run the campaign together. All standard Quake clients work โ the server handles co-op logic.
connect quake.sonofasam.com:26001
The server starts on the hub map โ explore the hub to unlock campaign maps in order. Deaths respawn you at the start of the current map. Progress is shared across all players in the session.
map hub when empty